This page is compiled out of questions I kept
getting in the mail recently. Some of them are in fact the ones my friends have been
asking me for years.
This entire site is about puzzles - what they are
and how they are made. And only this page is about - WHY I keep creating them regardless
of the profit.
You can ask your question right here - it will be
Ask your question
Q: Why do you make puzzles ?
VG: Normal life is not enough.
Q: What is normal life?
VG: Normal life is: going to work and back, having vacations, buying and consuming
products, watching others performing actions.
Q: Why puzzles?
VG: Puzzles have a unique combination of necessary features.
Q: What are the necessary features?
VG: First: uselessness.
Third: They are an art.
Fourth: They are a science.
Fifth: They are real, tangible, mechanical objects.
Q: Why is uselessness good?
VG: Because puzzles have no practical application.
They are valuable, self-contained objects on their own.
Q: Why not try to make something useful out of puzzles?
VG: Puzzles stay meaningful as long as they are useless. As soon as
one uses a puzzle for a practical application it loses its sense.
People play different toys all their lives and barely get to touch
anything really serious. Puzzles give them that opportunity.
Q: What do you mean by toys?
VG: Pants and houses, cars and computers, boats and furniture, the
list is lengthy.
Q: So, all the things normal people consider serious, you call toys,
and such obvious playthings as puzzles you consider serious?
VG: Thats right.
Q: How come?
VG: Because all so-called serious things are in fact methods.
A house is a mean of dwelling, a car is a mean of transportation, and
Puzzles ,on the other hand, are self-meaningful.
When you hold a good puzzle in your hand you in fact touch the very
inner soul of the Universe.
Q: What do you like most about yourself?
VG: I am capable of creating new meaningful objects. Its not my
achievement, its my luck, I was born with it. And I am very grateful to the Lord for
Q: What do you dislike most about yourself?
VG: When I talk about puzzles I get too dramatic sometimes.